KVR002 VRChat Avatar
$5.00
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This is a character model pre-configured for VRChat. Simply import the Unitypackage to start using it immediately.
■ Setup Instructions
Create a new Unity project and import Unity-Chan Toon Shader 2.0.7, DynamicBone, and VRCSDK 3.0.
Import colette.unitypackage.
Drag the colette prefab into the Hierarchy.
Go to the menu: VRCSDK -> Show Build Control Panel.
Name your avatar and upload it as Private.
Ready! You can now use it in VRChat.
■ Technical Specifications
Polygon Count: Approx. 35,000
Textures:
2048×2048 (3 images)
512×512 (2 images)
256×256 (2 images)
Materials: 4
■ Included Files
Unity Package
FBX file
7 PNG images
Manual (This document)
Terms of Use (Japanese)
Terms of Use (English)
■ Description
Includes 15 types of VRChat Lip-sync and various facial expression morphs. The model is pre-configured with Unity-Chan Toon Shader 2.0.7 and DynamicBone settings, so please ensure these are imported into your project beforehand.
Note: Physics will not function without DynamicBone. Dynamic Parts: Hair and Skirt.
■ Setup Instructions
Create a new Unity project and import Unity-Chan Toon Shader 2.0.7, DynamicBone, and VRCSDK 3.0.
Import colette.unitypackage.
Drag the colette prefab into the Hierarchy.
Go to the menu: VRCSDK -> Show Build Control Panel.
Name your avatar and upload it as Private.
Ready! You can now use it in VRChat.
■ Technical Specifications
Polygon Count: Approx. 35,000
Textures:
2048×2048 (3 images)
512×512 (2 images)
256×256 (2 images)
Materials: 4
■ Included Files
Unity Package
FBX file
7 PNG images
Manual (This document)
Terms of Use (Japanese)
Terms of Use (English)
■ Description
Includes 15 types of VRChat Lip-sync and various facial expression morphs. The model is pre-configured with Unity-Chan Toon Shader 2.0.7 and DynamicBone settings, so please ensure these are imported into your project beforehand.
Note: Physics will not function without DynamicBone. Dynamic Parts: Hair and Skirt.
This is a character model pre-configured for VRChat. Simply import the Unitypackage to start using it immediately.
■ Setup Instructions
Create a new Unity project and import Unity-Chan Toon Shader 2.0.7, DynamicBone, and VRCSDK 3.0.
Import colette.unitypackage.
Drag the colette prefab into the Hierarchy.
Go to the menu: VRCSDK -> Show Build Control Panel.
Name your avatar and upload it as Private.
Ready! You can now use it in VRChat.
■ Technical Specifications
Polygon Count: Approx. 35,000
Textures:
2048×2048 (3 images)
512×512 (2 images)
256×256 (2 images)
Materials: 4
■ Included Files
Unity Package
FBX file
7 PNG images
Manual (This document)
Terms of Use (Japanese)
Terms of Use (English)
■ Description
Includes 15 types of VRChat Lip-sync and various facial expression morphs. The model is pre-configured with Unity-Chan Toon Shader 2.0.7 and DynamicBone settings, so please ensure these are imported into your project beforehand.
Note: Physics will not function without DynamicBone. Dynamic Parts: Hair and Skirt.
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